-->
Android Voltmeter Ampmeter ( เครื่องวัดแรงดัน และ กระแส ด้วย Android + ioio Board )
This project can measure Voltage and Current with Android Mobile phone and IOIO Board.
IOIO Board Support
with Data link cable and Bluetooth dongle.
Bluetooth Dongle ( Option for IOIO Board -Bluetooth connection )
Wiring Diagram
Connect to the IOIO Board Voltmeter circuit connect to IOIO Board PIN 40 Amp meter circuit connect to IOIO Board PIN 41 Android Volt Amp Meter Application
Application Feature
Display Voltage and Ampere in number and graph
Save data ( volt and amp ) to Log file in SD Card ( file LogYY-MM-DD-hh-mm.txt )
-->
Android RC control with IOIO Board ( ควบคุมรถบังคับ ด้วย Android )
Android RC App.
Android RC Application can control RC Car Toy with IOIO Board via Bluetooth connection.
It can control Forward,backward ,turn Right ,turn Left, and set control speed also. ( PWM output Control )
When open the app. if cannot connect to IOIO Board. All Button are disable.
Connect to IOIO Board already. All Button are enable to control.
When you press Forward Button Then it's change background color to Green. it's mean status direction to Forward.then press Left or Right your RC car move to forward left or forward right. In the backward ,when change to green then turn left backward or turn right backward.
RC Car Hardware and IOIO Board
Wiring Diagram RC control circuit diagram from Pericom
Technology Part number 8A978BPE
Connect to the IOIO Board R connect to IOIO Board PIN 34 ( with Resistor 1K ohm ) L connect to IOIO Board PIN 35 ( with Resistor 1K ohm ) FF connect to IOIO Board PIN 36 ( with Resistor 1K ohm ) BB connect to IOIO Board PIN 37 ( with Resistor 1K ohm )
IOIO
Bluetooth Control Device ( ภาษาไทย ด้านล่าง )
IOIO
Bluetooth Control DeviceApplicationistoallow you to
controlvariouselectricaldevices up toeightdevicesandindependentlycontrolled. Use Android Bluetooth mobile device to remote control your devices with IOIO Board
and Bluetooth USB Dongle.
The program features. New Function for Version 1.5+ - Change your Button Name.
-Control up
to 8 devices with
Relay Board. ( and can test control LED on IOIO Board )
- Show Bluetooth Connecting status
- Run on Background Service so when goto other App,IOIO Control device App still running.
Run IOIO on Background Service ( Show Icon on Notification Bar ) . So, The App connect IOIO all the time until stop service ( Stop Function on Notification Bar )
Freeware with AD. Design for Android version 2.3.X or more
New Function for Version 1.5+
Change your Button Name. You can edit your button name.
Hardware
1.Bluetooth USB Dongle
2.IOIO Board
( new version support over Bluetooth )
3.8 channel Output Relay Board
For the IOIO Board , you don’t need program hex code or
flash code in to the IOIO Board.
It has firmware for ready to use. You are only wiring the
cable to the relay board only. Wiring Diagram
DC 5 Volt Power Supply to the IOIO Board.
PIN 1-8 on IOIO Board to 8 channel relay board.
IOIO
Bluetooth Control Device Application สามารถควบคุมอุปกรณ์ไฟฟ้าต่างๆได้ ถึง
8 อุปกรณ์โดย แยกควบคุมกันได้อย่างอิสระ ผ่านระบบ Bluetooth ของเครื่องโทรศัพท์มือถือ Android เป็นตัว Remote
Control ไปยังอุปกรณ์ภาครับ ซึ่งใช้ IOIO Board และตัว Bluetooth
คุณสมบัติโปรแกรม
ควบคุมอุปกรณ์ได้ 8 อุปกรณ์ และสามารถควบคุม LED บน IOIO Board
With a firmware upgrade on the IOIO,
it now supports connecting a standard Bluetooth dongle into its USB jack and is
able to establish its connection to the Android phone wirelessly! This actually
makes IOIO one of the cheapest, simplest and most powerful Bluetooth-enabled
prototyping platforms out there. And some more good news: your application code
stays exactly the same. That's the way it should be as far as I'm concerned.
End-users should care about what they want to do with their hardware for their
project, not about how the heck (or how the hack) to communicate with it. So
you only need to write the application-specific code (the source
code for the application demonstrated above takes less than 30 lines of
Java for the IOIO-related stuff), and it seamlessly works on any kind of
connection and can even switch from one to another while running. I don't know
of any existing platforms that will let you do that so easily and cheaply. The
closest one probably being Amarino. Keep in mind that IOIO is also capable
of USB connectivity to Android of course (ADB or OpenAccessory), giving
superior reliability latency and bandwidth compared to Bluetooth. You do
the comparison.
IOIO Bluetooth Development
Although
I think there is some real kick-ass little revolution here, this post is going
to be more of a story than my usual bunch of technical specs. I'm just in this
kind of mood more than the check-out-this-awesome-stuff mood.
Back when I published my original
announcement on IOIO, one of the commenters (Inopia, thanks, man!) cleverly
noted that since IOIO is a USB host, using a standard Bluetooth dongle in order
to make the connection wireless is just a matter of writing the right firmware.
He was right! And I immediately fell in love with the idea and with the
challenge it presented. I felt that from all the million features I could
develop next, this one will be the real killer. Just imagine: a couple of bucks
(cheapest dongle I found is $1.80 including shipping from DealExtreme) and you
have yourself a whole new range of possibilities: home automation, R/C toys,
and much more.
Slowly I began to realize some
really cool side-effects that this will have. First, the current inability (or
more precisely, complexity) to use IOIO and debug your Android at the same time
would go away. Second, we're no longer limited to an Android - control IOIO
from any Bluetooth-enabled device: IOIOLib is just a bunch of Java code that
can easily be ported to other platforms (or rewritten if need be). Third, we're
no longer limited to just one IOIO controlled by a single host application.
You get the point. I just had to do it. One
problem: I don't know Jack about Bluetooth. Only know enough to know that it's
definitely doable. That's where the second key actor in this story comes in.
I'm digging the Web for open-source Bluetooth stack implementations. Pretty
soon I come across btstack,
developed by Matthias Ringwald. I also found other options, and at that point,
I was not completely sure which one to choose. So I contact Matthias and I
start checking out the code of several projects, and throw some of them away
for lack of maintenance and others for having Spaghetti code. But btstack
turns out to be just perfect. Easy to port, very clean code, doesn't use
the memory heap (embedded heaven), active maintenance and great discussion and
support forum. Matthias really got it right (at least my idea of getting this
sort of things right). Two nights later (mostly struggling with implementing
the USB driver for the dongle), and I'm able to open an end-to-end connection
from my phone to the IOIO. Then a few weeks of finding these tiny, cruel bugs
and getting everything nicely packaged and documented, etc.
And as I said, not a moment too soon! I got
to Android Open two days after having a working demo. There I met Aaron Weiss
from SparkFun face-to-face for the first time. Aaron is the engineer from
SparkFun's side that worked on IOIO from day one. Meeting him and having him
stand next to me while presenting was really great!
At the conference, I attended a keynote by Massimo Banzi, one of the two
founders of Arduino. I really admire his work, especially after having taught a
course on Arduino that enabled non-techie designers build the most awesome
stuff. Quite a great keynote he gave, and a little later I've had the honor of
presenting myself and inviting him to see my demo. And he came, and was so kind
and positive and that really meant a lot to me.
The moment I came home after the
conference I fell ill for a few days. Totally exhausted. Haven't had a decent
sleep in a few weeks. I took a few days off, and then back to work: a demo is
nice, but I gotta get this thing released. Fortunately, when preparing the demo
I wasn't playing quick 'n' dirty. So I just needed some polish, but no
throw-away code. And finally, I'm happy with it and feel confident enough
releasing it. It's not perfect-perfect, as multi-device support still needs
some care. But it's reliable and definitely useful as-is. I made a video
explaining users how to upgrade their IOIO to the new feature, building on top
of the firmware
upgrade capabilities that I previously enabled. Some have already reported
success.
Links
More information (and the
instructional video) can be found here.
IOIO can be purchased from SparkFun
(about $50) here.
The cheapest ($1.80 incl. shipping)
Bluetooth dongle I found and tested is here.
Questions are happily answered on the ioio-users
discussion group.
What's next?
There are several possible directions
I'm considering (your comments welcome):
Supporting the multi-IOIO
use-case properly.
Supporting WiFi dongle (imagine
that!).
Releasing OpenAccessory support
in non-Beta mode (now the ground is properly laid, with new bootloader and
connection abstraction layers).
Adding long overdue features that
users requested such as infrared remote control protocol, synchronous
parallel I/O, quadrature encoder, PPM output, etc.
In May
2011, Google held its annual developer conference, the Google IO, to present
its newest technologies to approximately 5,000 attendees. In addition to
improvements in its already well-known technologies such as the Google APIs or
the core search technology, Google placed the focus on two major themes: Chrome
and Android. As always, the newest advances in the Android Platform were presented
and discussed, but what Google announced a bit later in the Android keynote was
a bit of a surprise: Google’s
first standard for Android devices to communicate with external hardware. The Android
Open Accessory Standard and the Accessory Development Kit (ADK) will be the key
for communicating with hardware and building external accessories for Android
devices. To encourage development, Google handed out ADK hardware packages to
interested attendees and showed some examples of ADK projects, such as a
treadmill which transmitted data to a connected Android device and a huge
tilt labyrinth, which could be controlled with an Android device. Shortly after
the event, the first DIY projects surfaced which already showed the great
potential of the ADK.
Since I
couldn’t attend the
event, I had no chance to get my hands on one of those kits; at the time, there
was only one distributor for the Google ADK boards and this distributor wasn’t prepared for such a big demand. That
didn’t stop me from
building an alternative myself and from experiencing the joy of this new field
in Android development. Over time, many more distributors have produced
derivatives of the original Google ADK boards, which are, for the most part,
cheaper and only provide the basics to get you started hacking your project
together.
You
probably just want to dive right in, but first you should learn about the
specifics of the ADK and set up your development environment. You wouldn’t build a house before you knew how to do
it or without having the proper tools, would you?
The
Accessory Development Kit (ADK) is basically a micro-controller development
board that adheres to the simple Open Accessory Standard Protocol created by
Google as a reference implementation. Although that could be any board
fulfilling the specification to be ADK compatible, most boards are based on the
Arduino design, which is an open hardware platform created in 2005. Those
boards are USB-enabled micro-controller boards based on the Arduino Mega2560
and the implementation of the Circuits@Home USB Host Shield. However, there are
other board designs known to be ADK compatible, such as PIC-based boards or
even plain USB host chip boards such as the VNCII by FTDI. Google decided to
build its reference kit upon the Arduino Mega2560 design and provided the
software and hardware resources as open source. This was a clever move because
the Arduino community has grown tremendously over the last years, enabling
designers, hobbyists, and average Joes to easily make their ideas come to life.
With the ever-growing communities of both factions of Android and Arduino enthusiasts, the ADK had a
pretty good start.
To
communicate with the hardware boards, an Android-enabled device needs to
fulfill certain criteria.
With Android Honeycomb version 3.1 and backported version 2.3.4, the necessary
software APIs were
introduced. However, the devices also have to ship with a suitable USB driver.
This driver enables general
USB functionality but, in particular, it enables the so-called accessory mode.
The accessory mode allows
an Android device that has no USB host capabilities to communicate with
external hardware,
which in turn acts as the USB host part.
The
specification of the Open Accessory Standard stipulates that the USB host has
to provide power for the
USB bus and can enumerate connected devices. The external device has to provide
500mA at 5V for
charging purposes of the Android device according to the USB 2.0 specification.
The ADK
also provides firmware for the development board which comes in the form of a
set of source
code files, libraries, and a demokit sketch,
which is the Arduino term for a project or source code file.
The firmware cares about the enumeration of the USB bus and finding a connected
device that is accessory
mode–compatible.
Google
also provides an example app for the Android device that easily accesses and
demonstrates the capabilities of the reference board and its sensors and
actuators. If you are working with a derivative board that doesn’t have the same variety of sensors, you
still can work with the example app, but you might want to strip the code down
to only the basic part of the communication.
When you
set up an ADK hardware project you are building a so-called Android
accessory. Your hardware project is an accessory
for the Android device such as, for example, a keyboard would be for a PC, with
the difference being that your accessory provides the power for the whole
system. Accessories need to support the already mentioned power supply for the
device and they must adhere to the Android accessory protocol. The protocol
dictates that the accessory follows four basic steps to establish a communication
to the Android device:
1. The
accessory is in wait state and tries to detect any connected devices.
2. The
accessory checks for accessory mode support of the device.
3. The
accessory tries to set the device in accessory mode if it is necessary.
4. If
the device supports the Android accessory protocol, the accessory establishes
the communication.
Google I/O 2011: Android Open Accessory API and Development Kit (ADK)
-->
Google I/O 2011: Android Open Accessory API and Development Kit (ADK)
Hardware
Development Boards
This
section will give you an overview of the variety of ADK-compatible development
boards that are currently on the market. Note that I can’t guarantee the completeness of this list
because the community advances at such a pace that new boards could pop up at
any time. I will concentrate on the most popular boards out there as of this
writing.
The
Google ADK Board
The
Google ADK is the reference kit presented at the Google IO in May 2011 and it
was the first board adhering to the Open Accessory Standard. The kit comes with
the ADK base board and a demo shield, as shown in Picture.
Google
ADK board and Demo Shield
The base
board contains the DC power connector, the USB connector (A-type receptacle) to
connect your phone or tablet to, and the micro USB connector (micro B-type
receptacle) to connect to your computer for programming and debugging purposes.
It has an ATmega2560 AVR chip from Atmel mounted on top, optimized for
C-compiled code, which makes it pretty fast and easily programmable instead of
comparable microcontrollers that have to be programmed in the assembler language.
The ATmega2560 has an internal flash memory of 256 Kbytes and an 8-bit CPU and
it operates at 16MHz. It provides 8KB of SRAM and 4KB of EEPROM. The IO ports
of the ATmega chip control 16 analog pins that provide 10 bits of input
resolution enabling analog-to-digital conversion of 1,024 different values.
They measure from ground to 5V by default. The chip has 54 digital pins with 14
of them being PWM (pulse width modulation) enabled to allow, for example,
dimming of LEDs or controlling servos. In the middle of the board is a reset
button to reset the program execution on the board. The board’s operating voltage is 5V. Although you
can power the board via a USB cable, you should consider using a power adapter
if you intend to control servos or drive motors.
The Demo
Shield is an additional board containing a broad
variety of different sensors and actuators. Shield is
an Arduino term for an extension board that can be put on top of an Arduino
base board. The connection is made via stackable pin headers. The IO pins of
the base board are mostly delegated to the pins of the shield so they can be
reused. However, certain shields might occupy pins to operate their sensors.
The demo shield itself is presoldered with male pin headers so no additional shields
can be stacked on top. This doesn’t
come as a surprise, since the shield uses most of the pins to let the base
board communicate with all of its sensors. Since the shield hides the reset
button of the base board, it contains one itself so that you can still make use
of the reset functionality. The most important parts, however, are the sensors
and actuators and there are a lot of them.
One
analog joystick
Three
buttons
Three
RGB LEDs
A
transistor functioning as a temperature sensor
An
IC with an integrated photo diode for light sensing
A capacitive touch area in the form of the
Android logo
Two relays with screw terminals which can switch
external circuits with 24V up to 1A
Three servo connectors
The Google ADK was originally produced by a
Japanese company for the Google IO. It can be ordered at www.rt-net.jp/shop/index.php?main_page=product_info&cPath=3_4&products_id=1. At a price of approximately $400 (not including
sales tax), it is one of the priciest boards out there
The Arduino ADK Board
The Arduino ADK is an ADK-compatible
base board from the makers of the Arduino series themselves. It is also based
on the ATmega2560 and only differs slightly from the Google reference board.
Arduino
ADK board.
The
Arduino ADK board also has a DC power connector and a USB connector (A-type
receptacle) mounted to connect to an Android device. The programming and
debugging connector, however, differs in being a standard USB connector (B-type
receptacle). The reset button is situated at the far end of the board and the
ATmega chip sits in the middle of the board. The IO pin layout is exactly the
same as inthe Google board and it has the same analog and digital pin
characteristics. The Arduino ADK, however, has two
ICSP 6-pin headers for In-Circuit Serial Programming (ICSP) of microchips.
Sharing the same pin layout and form factor, the Arduino ADK and the Google ADK
are compatible with the Demo Shield and other Arduino based shields.
The
Arduino ADK is made in Italy and can be ordered directly from the Arduino site
at http://store.arduino.cc/ww/index.php?main_page=product_info&cPath=11_12&products_id=144
or from one of its numerous distributors worldwide found at http://arduino.cc/en/Main/Buy.
At a
price of about $90 (not including possible shipping costs and taxes), it is way
more affordable than the Google ADK for the average hobbyist and hardware
hacker.
The
IOIO Board
The IOIO
(pronounced yo-yo) board is a PIC micro-controller–based development board developed by
Sparkfun Electronics before the announcement of the Open Accessory Standard.
Sparkfun
IOIO board.
The IOIO
board was designed to work with all Android devices with version 1.5 and above.
The original firmware design was targeted to work with the Android Debug Bridge
(ADB), which is normally used within the development process of an Android
application for debugging processes and for file system operations. After the
announcement of the Open Accessory Standard the IOIO was updated with a new
firmware to support both the Open Accessory Protocol and, as a fallback, the
ADB protocol to still support older devices. The firmware is still in beta as
of the time of writing this book. Since you need to update the firmware of the
board through a PIC programmer in order to make the board ADK compatible, it
might not be the perfect choice for an inexperienced tinkerer.
The
hardware specifics of the board are as follows. The IOIO has a form factor of
about a quarter of the size of a regular ADK-compatible board, which makes it
one of the smallest boards available. Nevertheless, it nearly keeps up with the
numerous IO pins of its big brothers. Many of the overall 48 IO pins have
several operating modes, which can make the pin assignments a bit confusing.
From the
48 IO pins, all pins can be used as general purpose input output ports.
Additionally, 16 of those pins can be used as analog inputs, 3 pairs of pins
can be used for I²C
communication, 1 pin can be used as a peripheral input, and 28 pins can be used
for peripheral inputs and outputs. Normally, the pins are 3.3V tolerant only,
but 22 pins are capable of tolerating 5V inputs and outputs. The I²C pins provide a fast and simple two-wire
interface to communicate with external integrated circuits such as sensor boards.
Apart
from the IO pins the board provides 3 Vin pins for power supply of the board.
On the bottom side of the board you can solder an additional JST connector to
connect a LiPo battery as the power supply. An operating voltage of 5V to 15V
should be supplied. Additionally, it has 3 pins for 3.3V output, 3 pins for 5V
output, and a 9 pin-area for ground.
The only
connector on this board is the required USB (A-type receptacle) connector. That
is because programming the hardware is not necessary, unlike for the other
ADK-compatible boards, which need C-compiled code for the hardware part. The
IOIO provides a firmware that implements all necessities.
You only
need to write the Android part by using a high-level API for easy pin access. One
interesting component of the board is a small trimmer potentiometer that can
limit the charging current of the Android device so that it won’t draw too much power when the board is
in battery mode. The IOIO has a PIC micro-controller chip instead of the AVR
chip most of the other boards use. The PIC24FJ256-DA206 chip operates at 32MHz,
has 256KB of programmable memory and 96KB of RAM.
The IOIO
was developed by Sparkfun Electronics and can be ordered via the Sparkfun web
site at www.sparkfun.com/products/10748 or
through one of its distributors. With a price of about $50 before shipping and
taxes, it is one of the cheapest boards out there but not one of the
friendliest to beginners.
The Seeeduino
ADK Board
The
Seeeduino ADK board , also derived from the ATmega board, looks
quite similar to the standard Arduino ADK board but, at second glance, it has
some nice extra features
Seeeduino
ADK board (image courtesy of Seeedstudio)
It has
56 digital IO pins with 14 of them being PWM capable, 16 analog input pins, and
1 ICSP header. The connectors on the board are of the same type as in the
original Google design. It has a DC power connector, a USB connector (A-type
receptacle), and a micro USB connector (micro B-type receptacle).
The
biggest difference with most other Atmega-like boards is that the Seeeduino ADK
board already ships with the MicroBridge firmware so that it works in ADK mode
with Android devices with OS version 2.3.4 and above and in ADB mode with
devices that have OS versions previous to version 2.3.4, much like the IOIO
does.
The
Seeeduino ADK board was developed by Seeedstudio and can be ordered at the
company’s web site at www.seeedstudio.com/depot/seeeduino-adk-main-board-p-846.html
or from one of their distributors.
It is
priced at $79 (before shipping and taxes), which makes it a very affordable but
powerful board.
More
ADK Possibilities
After
you have seen the most common boards with ADK support out there, you’ll probably wonder if that’s all there is. Although the Open
Accessory Standard is only about a year old, the number of boards already
available is incredible, with many still to come in this young but rapidly
evolving field of open source hardware. There are still plenty of other
possibilities for developing with the Open Accessory Standard. Some represent
pure DIY (do-it-yourself) approaches, while others are extensions for boards that
have been in use since before the ADK came out.
One early
approach was to port the ADK to the common Arduino Uno or Duemilanove. The only
thing you needed was an additional USB host shield to connect the Android
device to. I was one of those early DIY hackers who went in that direction. At
the time, it was the only affordable alternative to the original Google
reference board. Nowadays, I wouldn’t
recommend it; there are already perfect all-inone boards that don’t need additional shields, hacking, or
stripping of code. If you still want to use your regular Arduino there are a
lot of shops carrying USB host shields you can use:
You may
have read about the possibility of enabling communication with Android devices
running an OS version lower than 2.3.4, which some boards provide. If also you
want to support that in your projects you should have a look at the microbridge
project that uses the ADB to establish the communication. Check the project
page for further details, at http://code.google.com/p/microbridge/.
Some of
the all-in-one boards also come bundled as a kit to let you tinker away with a
bunch of sensors. Those kits usually provide some of the same sensors that the
Google Demo Shield features.
The
Arduino store sells an ADK Sensor Kit that consists of an Arduino ADK Mega
board with a Mega Sensor Shield. The sensor shield has 22 3-pin connectors to
easily connect sensor modules without having to worry about wiring and setup.
For more information go to http://store.arduino.cc/eu/index.php?main_page=product_info&cPath=2&products_id=140.
Seeedstudio
also has a kit called Grove ADK Dash Kit. Like the Arduino kit, it also
provides an easy plug-and-play mechanism to start right away and it features a
broad set of sensors for all kinds of purposes. It is available at http://www.seeedstudio.com/depot/grove-adk-dash-kit-p-929.html.
If you
still want a kit based on the original Google design but importing the Japanese
original is not an option, you can also consider the following German clone,
which is nearly an exact clone with the minor improvement of providing a
gold-plated touch area that has better conductivity and hinders oxidation. It
is also a bit more affordable than the original and, depending on where you
live, the shipping costs may be lower. Check out www.troido.de/de/shoplsmallgbuy-androidstufflsmallg/product/view/1/1 for
more information.
Which
Board Should You Use?
Now that
you have read about the variety of boards supporting the Open Accessory
Standard that are already out there you might wonder which board is the right
one for your own project. This is always a hard question, for which there is no
single answer. You should plan your project thoroughly ahead of time to analyze
which board fits best.
If you
are a beginner in the world of hardware development and ADK, you should stick
to the boards that are most commonly used out in the wild. As of this writing,
that would be the Google ADK board, which was given out to hundreds of
developers attending the Google IO 2011. If you are not one of the lucky ones to
have received one of these boards and your budget is pretty tight—which is usually the case—consider the standard Arduino ADK board.
Both of these boards are used in most hacker and maker projects I have seen so
far and they have a huge community built around them to help you if you are in
need.
Table gives you an
overview of the boards under discussion.
Comparison
of the Most Common ADK-Enabled Boards
ADK Boards
Google ADK
Arduino ADK
Seeeduino ADK
Sparkfun IOIO
Processor
ATmega2560
ATmega2560
ATmega2560
PIC24FJ256
CPU clock speed
16 MHz
16 MHz
16 MHz
32 MHz
Flash memory
256 Kbytes
256 Kbytes
256 Kbytes
256 Kbytes
RAM
8 Kbytes
8 Kbytes
8 Kbytes
96 Kbytes
Digital IO pins
54 (14 PWM)
54 (14 PWM)
54 (14 PWM)
48 (28 PWM)
Analog input pins
16
16
16
16
Input voltage
voltage 5.5V - 16V
voltage 5.5V - 16V
voltage 5.5V - 16V
5V - 15V
Connectors
DC
power
USB
A-type
USB micro B-type
DC
power
USB
A-type
USB B-type
DC
power
USB
A-type
USB micro B-type
USB
A-type
In Thai Language
ในเดือนพฤษภาคม 2011, Google จัดประชุมนักพัฒนาประจำปีของ Google IO, ที่จะนำเสนอเทคโนโลยีใหม่ล่าสุดที่จะเข้าร่วมประชุม ผู้ประชุมประมาณ 5,000 คน นอกจากการปรับปรุงในเทคโนโลยีของแล้วที่รู้จักกันดีเช่น Google APIs หรือเทคโนโลยีการค้นหาข้อมูล Google ได้วางเนื้อหาเจาะจงไปที่สองประเด็นหลัก: Chrome และ Android และเช่นเทคโนโลยีใหม่ล่าสุดในแพลตฟอร์ม Android จะถูกนำเสนอและพูดคุยความคิดเห็น แต่สิ่งที่กูเกิลประกาศต่อไปในประเด็นสำคัญของ Android เป็นเรื่องใหม่คือ: มาตรฐานของ Google สำหรับอุปกรณ์ Android ในการสื่อสารกับฮาร์ดแวร์ภายนอก คือ Android Open Accessory Standard และ Accessory Development Kit (ADK) จะเป็นกุญแจสำคัญสำหรับการสื่อสารกับฮาร์ดแวร์และสร้างอุปกรณ์ภายนอกกับอุปกรณ์ Android เพื่อเป็นการส่งเสริมให้การพัฒนาของ Google ได้ออกแบบแพคเกจฮาร์ดแวร์ ADK เพื่อที่ให้ผู้เข้าร่วมประชุมเป็นที่สนใจและแสดงให้เห็น Demo บางส่วนของโครงการ ADK เช่น ลู่วิ่งที่ส่งข้อมูลไปยังอุปกรณ์ของ Android และ เขาเกมวงกตขนาดใหญ่ที่สามารถควบคุมด้วยอุปกรณ์ Android หลังจากนั้นไม่นานโครงการ DIY ก็เกิดขึ้นมาซึ่งแสดงให้เห็นถึงการมีศักยภาพที่ดีของ ADK